Fervor

Fervor
The Fervor system is used by Reformed nations and it works by accumulating and spending "Fervor Points". They are gained each month by a base of 0.50 plus a varying amount dependent on a few conditions, such as:
 * being at peace (0.50)
 * Prestige (0.50 max)
 * Legitimacy/Republican Tradition(0.50 max)
 * number of Cardinals (+0.10 each)
 * Religious Unity (0.50 at 100% Unity)
 * being the Pope (1.00)
 * being a Theocracy (0.50)

These points are capped at 0.00 and 100.00 and can be spent in three ways:


 * Fervent focus on Trade:
 * Global Trade Power +10%
 * Trade Efficiency +10%


 * Fervent focus on Warfare:
 * Land Morale +10%
 * Naval Morale +10%


 * Fervent focus on Stability:
 * Global Unrest -2
 * Stability Cost Modifier -10%

Each focus uses 5.00 Fervor Points each month. They can be used one at a time, all at once or a combination, and can also be toggled at will. When a focus is enabled it immediately drains 5.00 Fervor Points and drops the upper point limit by 5.00, so with one policy enabled the cap is 95.00 points.