Version 1.1.3f

Release Information
Release Date: 2014-06-29

Reason: Patch Release

Change Log

 * Fixed an issue where the "Bored Generals" event could fire during a defensive war
 * Fix confusing title for Bureaucratic Ideas element "Universities"
 * Adjust bonuses for University buildings
 * Fix confusing event description (HOTFIX)
 * Trade Goods, Province names and Capitals updated
 * Removed all factions and new governments from the integrated scandinavian flavor mod due to conflicts with VEF mechanics.
 * Added Norn and Faroese cultures, added them as accepted by Norway
 * Fixed an issue where priories could not be built
 * Removed Civil and Military Engineers (for new auto-build policy)
 * Adjusted the cost of the "Engineer's Report" event
 * Update several new files in 1.6 to reflect VeF changes
 * Fixed an issue where a malus applied for refusing to return a province to the HRE was hidden
 * Readjusted Swedish starting position
 * Changed some localizations
 * Tweaked the Scandinavian event chain around the Hansa, making it more interactive
 * Add new policies for Auto-Build, Ruler Improvement, Heir Improvement and Regency Improvement
 * Adjust neighbor bonus/cap for technology
 * Add additional option for constructing shore defenses
 * Fix several bugs that could cause events to fire continuously or not fire properly
 * Manpower changes for Japanese provinces
 * New Factions for the Angevin Empire
 * Reduce occurrence of several religious events that could spam large empires with numerous pop-ups per month
 * Remove generals from religious rebels
 * Major VEF policies cost Ruler Capacity Points when run
 * Fix errant cores and capitals in numerous provinces
 * Fix visibility for Ottoman and Muslim tech in the Med
 * Consistency between new province names and events/missions