Version 1.1.3d

Release Information
Release Date: 2014-06-15

Reason: Patch Release

Major Features

 * Revised GUI and beautiful new graphics
 * Rebalanced global economy
 * Rebalanced global trade goods/prices/supply demand

Change Log

 * FIxed an issue that would allow ineternal stability to go below 0 (hotfix)
 * Fixed an issue whereby Nez Perce provinces would remain colonies and never convert to cities when captured
 * Fixed an issue whereby provinces of the same culture group could be incorrectly assesses a culture penalty
 * Fixed an issue whereby Highly Unstable and Unstable modifiers could incorrectly be applied to colonies
 * Added temporary decision to reset province stability
 * Fix missing localisation values
 * Fix issue with counting coffeee, sugar and cocoa in Colonial Nations
 * Moved province requirements from 'potential' to 'allow' for clarity of user experience
 * Horde and Anti-Government rebels now disband after enforcing demads
 * Improve Tutorial for new mechanics
 * TerraFerma events should not aply to Italy when formed by Venice
 * Default trade goods increase for a city were set to 1.0 rather than 0.1
 * AI chance for building key buildings increased
 * Adjust prices, supply, demand
 * Update events/revise provinces
 * Fix issues with excommunication and cardinals
 * Balance buildings/ensure consistancy amongst modifiers
 * Balance Imperial Admin values for new economic system
 * Update events for new mechanic
 * Revise trade goods globally
 * Improve Tutorial for new mechanics
 * Graphical improvements
 * Major province overhaul, changed and renamed many, fixed history, adjusted base taxes and manpower
 * Added Erik Magnusson rebellion at 1309/1310 start
 * Added Event chain for Bohuslän in 1309/1310
 * Added Halland as Swedish 1309/1310 based on historical facts, added claims on Skåne and Blekinge
 * Localized names
 * Fixed muslims and ottomans seeing random nordic provinces
 * Update visibility in India &China; balance base tax
 * Fix Ming rebellion; Fix province ownership
 * Remove economy nerfs from Indian and Chinese regions
 * Changed large part of Sweden's Trade Goods, added Great Copper Mountain bonus in Falun
 * Fix tobacco prices
 * Improve Papacy Mechanics
 * Graphical improvements
 * Added localalized province names
 * Added events dynamically changing trade goods in provinces. Adjusted demand modifiers. More starting date trade good changes.
 * Updated trade good spawning events
 * Hordes will now convert to Islam over time.
 * Fix province names for VeF map
 * Additional Horde conversion events
 * Idea Groups that granted stability modifier now increae province stability
 * Added missing opinion modifiers
 * Added localized province names for sicilian culture
 * Added some localized province names for croatian, germanic, hungarian, serbian, romanian and slovene cultures
 * New Timber and Wine icons
 * More trade good changes including new wine provinces in far east
 * Kalisz and Gniezno are now owned by GLO rather than POL and both countries start in war over them in 1310.
 * Yotvings start as a Lithianian vassal.
 * Changed map of Brandenburg, Anhalt, Magdeburg and Pomerania. Fixed some province names and capitals.
 * Remove improper early cores for Algeria
 * Polish TEU_vassalization mission fixed, PLC creation now requires Torun instead of Marienburg, russian_idea colonizer is 2nd bonus once again, PLC name changed back
 * Bug fixes + change PAP attitudes/personalities
 * Updated terrain map and heightmap in Venice and Greece.