Version 2.0.2

Release Information
Release Date: 2015-01-16

Reason: Patch Release

General Changes and Fixes

 * Lowered the MTTH for cultural spread events. MTTH now no longer scales with size.
 * National Stability loss from getting a ruler while at low legitimacy will now occur if legitimacy is less than 40 (was 50).
 * The Papal States can now only call crusades if its government is the Papacy.
 * The AI is now significantly more likely to join a crusade if the crusade target owns provinces in Italy.
 * The Virtus Post Solium mechanic will not apply if the Papal States is a subject.
 * Florence becoming an Archduchy and Tuscany will now have the option to select new National Ideas.
 * Lowered the speed of cultural spread.
 * Culture will no longer spread to provinces without a neighboring province of the nation's primary culture.
 * Removed the effect of idea group selections on monthly monarch points gain.
 * Lowered the amount of Production Efficiency gained from Administrative Technology.
 * Administrative Technology levels 51 to 55 now give Production Efficiency.
 * Yuan will no longer lose cores if they decide to fight the Han Rebellion.
 * Fixed issue with some AI nations gaining Stability on ruler death when they weren't supposed to.
 * Cleansing of Heresy casus belli will now be available if your subject neighbors a heretic.
 * Fixed issue with heir coming to power event not clearing a flag properly.
 * Fixed issue with marches and union juniors inheriting the vassal bonus/malus of their overlord.
 * Fabricating claims now gives 2.5 Bully/Aggressor points.
 * Neo-Confucianism now gives tolerance of heathens instead of heretics.
 * National Stability points are reset to 0 when stability is loss from having -500 National Stability.
 * Added effects to tech levels 51 to 55.
 * Moved Kazan to the Astrakhan trade node.
 * Fixed the Hansa Union government giving -20% naval forcelimit instead of +20%.
 * Fixed the War of the Roses not ending.
 * The Papal States is less likely to get mad with an expanding Venice if relations are good. They will not get mad if they are allies or have a state marriage.
 * The merchant gained from having enough power in a Trade Company is now gained if you control 10% of it (instead of 51%). You now also gain +5% trade steering when this happens.
 * Added mechanic for the Pope fleeing if conquered.
 * Jihads will now add a Jihad casus belli instead of creating a coalition.
 * Fixed shields in the UI sub-mode being out of alignment.
 * Removed wasteland province from Central Asia and Afghanistan regions.
 * Created a new hostile AI attitude between Christians and Muslims.
 * Fixed Ludwig Van Beethoven advisor not having a portrait.
 * Imperial Integrity triggered modifier will now only be visible for members of the HRE.
 * The Angevin Union can now also have the Paris triggered modifier before 1700.
 * Republics are now affected by the New Government system.
 * Integrating vassals and unions now provide some Bureaucratic power.
 * Client States created as Republics will now have a Noble Republic government instead of Hetmanate.
 * The Clan Migrations native advancement now also gives +10 yearly settler increase.
 * The relations malus for annexing vassals now stops at -100.
 * Added Welamo to the Oromia region.
 * Western Arms Trade is now based on modernisation level.
 * Fixed possible case where a Calvinist/Lutheran/Hussite/Presbyterian/Anabaptist nation in the Germanic culture group with a female ruler and low bureaucratic power and aristocratic privilege would not have a possible regent candidate.
 * Adjusted the Tripoli trade node.
 * Trade Posts now also provide lower unrest, but increased local autonomy.
 * The triggered modifiers that provide the Hansa or the Hanseatic Union leader a bonus based on the number of Kontors built is now visible from the start for them.
 * Lubeck now gains the bonus trade ships from event instead of starting with them being built on the provinces.
 * The cost of holding an election for the Hansa Union now scales.
 * Having your capital in a Mediterranean island and having more than 5 provinces will now give a malus to core-creation cost.
 * Hansa Kontors now give less trade power but more trade value.
 * Byzantine Civil War now ends after 5 years.

Religion

 * Religion has seen some very large changes. It will now take longer to convert provinces the nation is not focusing on conversion. Tolerance values have also been lowered. Centers of Reformation (CoR) and Fervor have also seen some significant changes.
 * Increased the distance a CoR can convert provinces.
 * Increased the speed at which CoR can convert provinces.
 * Anglican and Presbyterian religions will no longer create a center of reformation when changing to that religion.
 * England/Great Britain's decision to become Anglican, which enables the Anglican religion, will now create a CoR in the capital province. This is the only CoR Anglican will ever get. Also lowered the amount of unrest the provinces gain from the decision. There is now also a 10% chance the AI will not take the decision (so Anglican religion is not guaranteed to appear).
 * Presbyterian will only gain 1 CoR. This is in Scotland from the John Knox event that enables the religion. It will also now appear in the correct province.
 * Removed redundant vanilla events that start the Protestant reformation.
 * Reformer events will no longer convert a bunch of provinces when they occur (except for Jan Hus). They will only convert a specific province, and in most cases apply an appropriate CoR to the province.
 * Reformer events will no longer force a nation to change religion.
 * Reformer events will no longer occur if the religion they enable is already enabled.
 * Zwingli reformer event will now only occur after Lutheran religion is enabled.
 * Lutheran and Calvinist CoR will now only convert Catholic, Anglican, and Presbyterian provinces.
 * Presbyterian CoR will now only convert Catholic and Anglican provinces.
 * Anglican CoR will now only convert Catholic and Presbyterian provinces.
 * The first Anabaptist province will now be random, get Religious Zeal, and get a CoR.
 * Reformer events will now enable the religions and apply any changes as part of the event option instead of immediately. This allows the player, if they get those events, to have better visibility of what occurred.
 * With the exception of the Jan Hus event, the message that is broadcast to other nations when the Reformer events happen will now show the flavor text of the event instead of some useless line about nation X selecting the OK option in event "Martin Luther".
 * Replaced Shiia's +10% Morale of Armies with -10% Advisor Costs.
 * Catholic religion now has Fervor.
 * Added Fervor generation to Legitimacy, Republican Tradition, religious governments, and cardinals.
 * Replaced the modifiers given by the three Fervor options with new ones.
 * Calvinist, Sunni, and Shiia religions are now harder to convert.
 * Adjusted the opinion malus/bonuses gained based on Tolerance.

Disasters, Missions, and Decisions

 * Ghazi states should no longer get Alliance or Relations missions towards each other.
 * Decision to form the Polish-Lithuania Commonwealth now requires Administrative Technology 19 (was 8).
 * Decision to form the Polish-Lithuania Commonwealth will now add Lithuanian (for Poland) and Polish (for Lithuania) cultures as accepted.
 * Turkey's missions should no longer ask you to conquer your own subjects' provinces.
 * Generic Reconquest mission can now ask you to reconquest your core owned by another nation's subjects.
 * Get control of Naval Supplies mission will no longer trigger of subject nations. Also reduced the amount of heavy ships needed for the mission to appear.
 * The mod's version number will now be visible in the Information: National Values decision.
 * Reduced the size of the tooltip in the Expel Hansa Rivals decision.
 * Knight's mission to conquer Byzantium should no longer appear if Byzantium still exists.
 * The Hansa, or the leader of the Hanseatic Union, will now be able to see the number of Hansa Kontors that have been built by looking at the decision that shows the Hansa members.
 * Disasters that are affected by Religious Unity now require lower levels of Religious Unity.
 * Lowered the Points to Gain Stability penalty from the Peasants' War.
 * Aspirations for Liberty and Peasants' War disasters will now reduce stability by 3 (instead of 6) and set National Stability to 0 (if positive).
 * Decision to become an Empire can now only be taken by monarchies.
 * Decision to become an Empire is now only available if modernisation level is at least 5.
 * Renamed the Display Decisions, and the decisions to hide/show the Display Decisions.
 * Added a new Information decision explaining Regencies.
 * AI can once again expel Hansa Rivals. Hopefully with less spamming.
 * Irish-Scottish Confederacy can no longer for Ireland.

Events

 * Mine depletion events will no longer check that the province has a Mine or a Smelter.
 * Mine depletion events will no longer apply to Lead or Copper provinces. Only to the "gold" provinces.
 * Price change events will no longer occur, and already be in effect, when starting in later dates.
 * "European Traders in China" event will properly check the trade share in the Canton trade node when triggering.
 * "Johann Friedrich Böttger" will now occur after Admin Tech 41 (was 24).
 * Removed "Protestantism Entrenched". Price of fish going down because of too many Protestants is dumb. Plus the event could not trigger anyways.
 * "Cotton Imports" will properly check for the trade share in the trade nodes in India, instead of checking for Constantinople.
 * "Of Tea and Sugar" will properly check the trade share in the Canton trade node when triggering.
 * "Spice Trade" will properly check for the trade presence in India, and no longer care for the trade presence in Constantinople.
 * "Eruption of Huaynaputina" will now trigger if the correct provinces are owned.
 * "Cork Bottle Stoppers" will now trigger after Diplomatic Tech 35 (was 20).
 * "New Draperies" will now trigger after Diplomatic Tech 24 (was 11).
 * Enabled the "Uniform Regulations" event, which affects the prices of Cloth and Dyes. It will now also trigger after Military Tech 39 (was 21).
 * "Grand Banks Fisheries" will no longer trigger if your capital is in North America (so it doesn't trigger right away due to Vinland or any native that migrates there).
 * "Calicoes & Other Cotton Cloths" will now trigger at Diplomatic Tech 27 (was 22) and properly checks for the trade share in India, no longer caring for Constantinople.
 * "Permanent Navies" now triggers after Diplomatic Tech 27 (was 22).
 * "Bronze Cannons" now triggers after Military Tech 15 (was 7).
 * "Japanese Tea Culture" now triggers after Diplomatic Tech 20 (was 8).
 * "Changing Patterns of Consumption" now triggers after Diplomatic Tech 35 (was 20).
 * "Popularization of Silk Fabrics" now triggers after Diplomatic Tech 32 (was 18) and properly checks for the trade share in India and China, no longer caring for the presence in Constantinople.
 * "Dye Plantations of Bengal" now requires the proper provinces in India to be owned in order to trigger.
 * Enabled the "Development of Veneering" event, which will now affect the prices of Ebony. It will now also trigger after Diplomatic Tech 25 (was 12) and checks for the trade share in India and Southeast Ashia properly.
 * "Development of Ironworking" now triggers after Military Tech 33 (was 18).
 * "Hot Chocolate" and "Growing Popularity of Tobacco" now trigger after Diplomatic Tech 30 (was 16).
 * Removed duplicate Medici events.
 * The first option of "Dramatic Currency Revaluation" will now also give -3 inflation and will no longer mention a loss of prestige in the description.
 * "Fate of the Patriarchate" event can now trigger if any of the Ghazi states form the Ottoman Empire, and not just for Turkey.
 * "Tea Party" event can now only occur on provinces with a port.
 * Events that trigger when religious unity is less than 100% will now trigger if religious unity is, at most, less than 70%.
 * Second option of event "Saint Performs a Miracle" now has an effect.
 * Combined vanilla's and VeF's Copernicus event into one.
 * The Oromo Migration event now checks for correct province ownership.
 * The Oromo Migration event chain now only starts if at least one province in Oromia is still Waaq religion and is not owned by a nation with Oromo as primary culture.
 * The Oromo Migration event chain will no longer affect a nation whose primary culture is Oromo (basically, Dawaro).
 * The Oromo Migration event now changes a province's religion to Waaq (instead of Animist), and has a 40% chance of changing its culture to Oromo.

Policies, Research and Ideas

 * Kingdom of Jerusalem will now properly get the VeF Kingdom of Jerusalem ideas instead of the GoB version.
 * Negative Stability will no longer lower Administrative research points.
 * Increased the amount of research points gained from Army and Navy tradition.
 * Being at war no longer generates research points. Instead, you will now gain Military research points for having the Warmonger modifier.
 * Reduced the amount of Monthly War Exhaustion gained from the Forced Conversion policy.
 * Lowered the chance the AI will use the Forced Conversion Policy.
 * Replaced Norway's second colonist with settler chance.
 * Tripoli will now use Arabian ideas instead of generic National Ideas.
 * Added ideas for the North Sea Union.
 * Lowered Turkey's starting Siege Ability from ideas to 10% (from 15). Changed the Manpower Recovery Speed from the ambitions to -10% Core-creation cost. Replaced the -10% Core-creation cost from Ottoman Tolerance to -15% Accepted Culture Threshold. And replaced Ghazi's extra manpower during religious wars with +20% Manpower Recovery Speed.
 * Replaced Poland's starting +25% Religious Unity with -15% Accepted Culture Threshold.
 * Moved Russia's Siberian Frontier idea (+1 Colonist) from the 2nd slot to the 3rd.
 * Lowered Tolerance, Conversion, and War Exhaustion modifiers.
 * Fixed Kazan's traditions giving +21 tolerance of heathens.
 * The AI is now allowed to take the Fight Inflation policy. They should be turning it off if inflation is less than 2.
 * Reduced the amount of possible advisors given by the Fight Inflation policy to 1.
 * Egypt now has Mamluks ideas.
 * Increased the values of Naval Research options.
 * Greece will now get Greek ideas

History

 * Religious Leagues will be enabled on start dates between 1608.5.14 and 1648.10.24.
 * Austria will start as part of the Catholic League on start dates between 1613.1.1 and 1648.10.24.
 * Hangzhou and Beijing are now visible to the Nomad technology group from the start.
 * Attica is no longer considered a Mediterranean Island.
 * Champa now starts with rulers and has proper province ownership. Try them! They even have their own ideas!
 * Updated the history, trade goods, starting buildings, and province ownership for Champa provinces.
 * Added Center of Trade modifiers to various provinces.
 * Added Jade, Whales, Spirits, Pearls, and Marbles trade goods to some provinces.
 * Expanded Ottoman tech group starting visibility westwards.
 * Added starting New Government values for Byzantium.
 * Danzig will no longer appear as part of the Hansa Union (they still are in GoB, though).
 * Gave Vijayanagar (the province) more appropriate tax and manpower values for this glorious city.
 * Reduced absurdly high base manpower values in some provinces in India (Mahadeo alone was giving 600 base manpower!).
 * Kitara and Shilluk are now in the Sub-Saharan technology groups.
 * Adjusted trade goods, tax, culture, and manpower of various African provinces.
 * Trent is now an Archbishopric.
 * Trent is now part of the HRE.
 * Lubeck now starts with less bonus ducats.
 * Azov is now Catholic with Lombard culture.
 * Bejaia is now Sanhaja primary culture.
 * Temclen's primary culture is now Zenata.

Localization

 * Fixed Crusades and Holy Wars being called "Divine Wind".
 * The description of the Virtus Post Solium casus belli no longer refers to the Pope as a "her".
 * "An uncatchable ball?" Jeu de Paume event will no longer call females a "he".
 * Fixed Arges name in dynamic province names.
 * Added localisation to tech levels 51 to 55.
 * Fixed Agyidel bordering another Agyidel.
 * Lower Oka renamed to Romanov.
 * Added descriptions for the new trade goods.
 * Muslim Seminaries will now be called Madrassa.
 * Tooltip for war declaration button when unable to declare war due to regency now points to the Information: Regencies decision.

Glory of Byzantium

 * Fixed cultures in the Persian region.
 * Removed unnecessary country history files.
 * Persian Factions are back!
 * Updated national ideas to match changes applied to the main mod.
 * Updated Hansa formation decisions to check that unrest in the provinces is less than 10 instead of 1.
 * Thule is once again formable.
 * Added missing province history file for Pangasinan (Philippines).
 * Fixed Mamluks turning into Egypt.
 * Fixed some religious event conflicts with the main mod.