Diplomatic Relations

Expansion and AI Attitude:

The AI decides attitude based on factors configured in the mod. This particular attitude hits larger countries - the larger, the more it hits. Basically, the AI isn't going to sit around and let you assimilate them piece by piece. Things that affect it (+ means reinforces, - means reduces, 0 means removes completely):

Having the idea group Imperial Ambitions (+) Having the idea group Standing Army (+) Having the idea group Offensive Ideas (+) Controlling a core province of the other country (+) Controlling 3 core provinces of the other country (++) Controlling 6 core provinces of the other country (+++) Controlling any province claimed by the other country (+) High Aggressive Expansion (+) Being a Coalition Target (+) Having 30 provinces (+) Having 50 provinces (++) Being a neighbor (+) Border distance of 100 (++) Border distance of 250 (+)

Other country has the idea group Imperial Ambition (-) Other country has the idea group Standing Army (-) Having 5 or fewer provinces (---) Having 10 or fewer provinces (--) Having 20 or fewer provinces, but no more than one core from the other country (-) Other country has 25 or more provinces (-) Border distance of 500 (-)

Border distance of 750 (0) Having a royal marriage with the other country (0) The other country is your vassal (0) The other country is your ally (0) The other country is a horde, nomad or tribe (0)

All of the reinforcement or reduction generates a value that is compared to other possible attitudes and applies it.

Basically, if you are expanding and getting big, everyone is going to be worried about what you are doing!!!

Vassal Relations:

Having vassals is good, but involves a paternalistic interaction between vassal and overlord. In the mod, this is simulated by a cost in administrative power for having vassals-- (-)5 ADM every 6 months per vassal; however, your vassal will have 4 out of 5 of those lost points added to his (or her) total. This can also be somewhat alleviated by certain buildings, such as Sheriff's Offices and Courthouses, which each add back (+)1 to you at that 6 month vassal check.

(Experimental: Part of the Admin Capacity Feature. May be turned off by decision in game.)