Version 2.2

Release Information
Release Date: 2014-01-19

Reason: Standard Release

Bug Fixes

 * (1.4) New provinces were not in any trade nodes
 * (1.4) Some provinces in the Americas do not have the correct culture
 * (1.4) Some provinces in the Americas do not belong to a tech group
 * (1.4) Missing localization for several tooltips/dialog boxes
 * (1.4) Unit types need to be updated
 * The architect could occasionally build buildings in provinces that had buildings under construction
 * (1.4) Sme strange behavior in Vassals due to new game logic
 * (1.4) Newly introduced trade good 'cocoa' conflicts with GOB trade good 'cacao'
 * (1.4) A new region in Africa was inadvertently left out of my release
 * (1.4) Map adjacencies were missing for new provinces
 * (1.4) New provinces were missing from continent definitions
 * (1.4) Some new colonial events were missing from the 'on_action' file that creates random events
 * (1.4) Certain GOB defined regions need to be updated for new provinces
 * (1.4) Idea groups for new nations were not included
 * (1.4) Changes to national idea groups were always included
 * (1.4) Due to a merging error, province 1809 was duplicated. This does not seem to affect gameplay
 * (1.4) Several new province definition files were not merged
 * (1.4) Potential CTD when reaching 5 colonies in the New World
 * (1.4) The Exploration Idea Group has a missing modifier and the CB granted does not work properly
 * Some DLC was inadvertently blocked by configuration in the .mod file
 * The Sunni and Shi'ite Muslim icons were reversed from vanilla
 * Screen to hire advisors is too large for smaller resolutions
 * Idea cost is incorrect
 * Several CTDs related to coalitions