Version 2.2.4

Release Information
Release Date: 2014-01-21

Reason: Scheduled Release

Changes

 * Updated to run with latest beta release from Paradox
 * New mechanic: Admin Capacity
 * New mechanic: Centralization/Decentralization
 * New mechanic: Aristocratic Power
 * Completely revised Trade Nodes
 * Fully Integrated EUIV 1.4
 * Over 100 new events, decisions and missions
 * Fully reworked Idea Groups
 * Fully reworked research
 * Dozens of new Great Persons
 * Revised Mercantilism mechanic
 * Piety now affects all nations that are neither Roman Catholic nor Orthodox/Coptic
 * New event graphics, new loading graphics
 * All DLC is supported, though Purple Phoenix events are replaced by GOB events
 * Supports random new world generator, including trade routes, etc.
 * A new system for vassals and annexation
 * New government types
 * Modified map (new water crossings, water crossings removed)
 * Expanded play for the Hanseatic League (especially the Hansa)
 * Play either Alternate Reality OR Historical version!

Bug Fixes

 * Native buildings are not activated properly
 * The Trade Ideas group has a bad modifier meaning that one element yields no benefits
 * Some building activations are out of order
 * Missions, Decisions and Events that no longer apply due to engine changes still exist
 * The Idea Group Grand Fleet II had the wrong trigger
 * There were several errors in the Paradox files that were included in 2.2.3
 * HRE member states that convert to Orthodoxy after being excommunicated and are forced to re-convert by the emperor may continually cycle through conversion/reconversion
 * Due to a merging error, the parent nations of colonial nations were not set properly