Version 1.0.2

Release Information
Planned Release Date: 2014-02-28

Reason: Scheduled Release

New Features

 * New colonial regions in Africa and Australia

Changes

 * Province history files updated (this work is not complete)
 * 25 additional countries added
 * New religion 'sikhism' added
 * War of the Roses events updated/improved
 * Technology levels and costs adjusted
 * Unit Movement Speed Adjusted
 * AE/WE values adjusted
 * 30 new country specific idea groups
 * New religious idea groups
 * Tweaks to the map graphics
 * Integration of several new mods
 * New Missions, Decisions, Events
 * Minor adjustments to trade nodes
 * Overhaul of of TEU/POL/LIT region for 1310/1370/1419 starts
 * Kontor bonuses adjusted
 * Additional geographic features (river basins, harbours, etc)

Bug Fixes

 * #54 - BYZ missions against the "Persian" provinces from the GOB scenario are not logical in the historical senario
 * #79/#331 - Discovery events for the New World, India and Indonesia do not work correctly or fire multiple times.
 * #125 - Aristocrat events occur too frequently
 * Rats and Flooding events occur too frequently
 * #129 - Map positions wrong for several provinces (units, capitals, etc)
 * #136 - Climate for new Asian provinces incorrect
 * #149 - Vassal annexation causes wrong events to fire
 * #156 - BYZ Level 9 cavalry is better than Level 10
 * #170 - Ireland/Celtic Empire exploit for infinite prestige
 * #214 - Several issues caused by integration of Serenissima Italia
 * #218 - Decisions that enable Scandinavian Flavour alternate content do not work properly
 * #232 - Missing religion in several provices
 * #236 - Colonial Regions wrong for several provices
 * #249 - Terra Incognita wrong for numerous countries in historical scenarios (discoveries)
 * #250 - Units in the Persian group missing localisation
 * #260 - Illegal Possessions attitude does not go away with core on a province
 * #301 - England has no cores on Scotland at start
 * #305 - Religious icons not properly visible/wrongly formatted
 * #366 - HRE screen shows duplicate shields in some instances (Steam Only report)
 * #264 - Vassal system exploit needs to be addressed
 * #286 - Fix the Sound Toll
 * #309 - Mali event for spread of Islam does not trigger properly
 * #337 - Initial Vassal settings in history files do not always apply
 * #357 - Event 'Failed Administration' firing indiscriminately
 * Vassal Government stability change incorrectly applied to overlord