Version 3.7

Release Information
Release Date: 2018-8-05

General Changes and Fixes

 * New dynastic system; tracks the ruler's family and heirs to determine succession for the throne
 * Tracking battles/sieges won and lost by the ruler and heir for benefits
 * Fixed an issue where Iceland was not available in the Realm Management interface
 * AI will now actually build Jeu De Paume hall if they neighbor a player who isn't boycotting (thus they will actually invite you to play)
 * Boosted cost of HRE reforms (was too easy to unite the HRE too often)
 * Fixed Byzantine ideas having a Theme System modifier (which caused confusion with mission-driven modifiers); now matches with vanilla
 * Significantly boosted trade value available in the game
 * Some missing event pictures added (More to come)
 * Fixed the policy window to line up prettier

States & Territories

 * Significantly reduced overextension values
 * No arbitrary limit for states, instead states vs territories is decided by culture and region
 * minimum autonomy for territories reduced to 50%
 * Sheriff's offices (and higher level buildings from them) are now 1/state (functioning as a state capital); the bonus to stability they provide is dependent on the % of provinces covered by these buildings. Having one of these buildings in a state gives bonus to development growth, culture conversion, stability, and reduces autonomy.

Subjects

 * Now actually possible to recover a rebellious vassal after the ten-year modifier

Events/Missions/Decisions

 * Converted most vanilla missions; extended mission trees for Venice, Genoa, Aragon and Castile
 * Tuned down the Justinian's Realm modifier for Byzantium
 * Limit events that create colonies to actually check the province is empty first
 * Mission tree for Osman and other Turkish Beyliks; Turkey is now formed by the mission tree not by decision
 * Forming the Netherlands as emperor no longer removes you from the HRE
 * Second option for "Bribes Becoming More Accepted" event

Setup

 * Added 1492 and 1508 bookmarks
 * New provinces in Ireland and Scotland; new nations in Ireland (Ulster, Galway, Mayo, Desmond, Ormonde)
 * Movable type starts in the right provinces in the 1453 bookmark now
 * Fixed a localization issue where some province names weren't being replaced (Stockholm in Greenland)
 * Many starting provinces now defined as territorial rather than full cores in keeping with new state system
 * Starting fleets now at 80% instead of 50% of force limit
 * Adjust Toledo subject type for the 1357 start (to facilitate the civil war)